Browse the files and folders on your Android device and copy files. Double click Android File Transfer. Use the USB cable that came with your Android device and connect it to your Mac. Drag Android File Transfer to Applications. Open AndroidFileTransfer.dmg.
![]() ![]() A new blank app is created.Configure your development environment for remote debugging:A. If the Developer Mode dialog appears, click OK. Select the latest SDK in the Target Version dropdown. For more information, see Xbox One Developer Mode activation.Decide the programming language that you want to use for your UWP app.On your development PC, in Visual Studio, select New / Project.In the New Project window, select Windows Universal / Blank App (Universal Windows).In the New Universal Windows Project dialog, select build 14393 or later in the Minimum Version dropdown. A wired network connection is recommended.Ensure that your Xbox One console is in Developer Mode. No kodi repos will open on mac os x sierra june 2017For information about obtaining the IP address or hostname, see Introduction to Xbox One tools.E. In Remote machine, enter the system IP address or hostname of the Xbox One console. Under Start options, change Target device to Remote Machine.D. (x86 is no longer a supported platform on Xbox.)C. On the Debug tab, change Platform to x64. For information about obtaining the IP address or hostname, see Introduction to Xbox One tools.D. In Machine Name, enter the system IP address or hostname of the Xbox One console. On the Debugging tab, change Debugger to launch to Remote Machine.C. The following PIN is just an example yours will differ.D. Enter your PIN into the Pair with Visual Studio dialog. On the Home tab, under Quick actions, select Show Visual Studio pin.C. To obtain a PIN, open Dev Home from the Home screen on your Xbox One console.B. In the Platform drop-down, select x64.Save your settings, and make sure your Xbox One console is in Developer Mode.With your project open in Visual Studio, press F5.If this is your first deployment, you will get a dialog from Visual Studio asking to PIN-pair your device.A.
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